Report: Call of Duty: Black Ops 4 Will Not Feature A Campaign Mode
Call of Duty Black Ops 4 will reportedly not feature a traditional single player campaign mode when it launches this year, instead, opting for a full Multiplayer and Zombies focus with an alleged Battle Royale mode to replace it.
Polygon reported earlier today from anonymous sources close to the project that the team at Treyarch decided to scrape a campaign mode as it realistically wouldn't be completed in time to meet the October release date.
"The sources, who asked for anonymity, said that as Black Ops 4’s release date approached, it became evident that development on the single-player campaign wouldn’t be completed. One source said Treyarch has since focused Black Ops 4’s development on expanding multiplayer and the series’ popular Zombies mode. The source described an emphasis on cooperative modes as a potential stand-in for the typical single-player campaign experience."
Call of Duty website charlieIntel also received additional info from the same sources, stating that Activision believed that Call of Duty: Black Ops 4’s campaign was ‘too out there’ and ‘outlandish’, leading Treyarch to cancel it and focus on MP and Zombies.
Additionally, Kotaku also confirmed with two of their sources that Black Ops 4 not featuring a campaign mode is true, but also that a Battle Royale mode is also in the works and could come as the replacing mode to fill it's void.
If true, this would be the first game in Call of Duty's 15 year history where a game released without a traditional full-length campaign mode. 2015's Call of Duty: Black Ops 3 featured a campaign mode which could be played solo or with up to three friends, and was certainly a major departure from the series' previous great story-driven campaign modes, so fan-feedback from this must have played a big role in this decision.
Call of Duty: Black Ops 4 launches on October 12th 2018 for PlayStation 4, Xbox One and PC, and will be officially revealed next month at a community reveal event on May 17th.
Sources: Polygon, charlieIntel, Kotaku